Penguin Quest

Solo Project | 2020 – Present (paused)

C# | Unity | Inkscape

View on Github

OVERVIEW


• Physics and animation heavy platformer with fully skeletal-based animation


• Idea is a penguin on a quest to the ocean and bring back fish to his son without parishing along the way

TECHNICAL HIGHLIGHTS


• Custom blend of dynamic, inverse, and forward kinematics for full control over movement and slope handling


• Easily extendable architecture where components (ie input and animation events) can be turned on/off according to current FSM state


• Custom art spline based, svgs, IK skeletal animation, rigged such that new animations are easily added in editor or scripted


• Follow camera implementation with smoothed movement and zooming


• Custom kinematic solver for tight player controls with tunnelling prevention