City Life

Zynga | Software Engineer | Mar-Aug 2022

C# | Unity

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OVERVIEW


• Gameplay and UI programming for a new midcore city-builder/merge IP


• Daily collaboration with game/ui/ux designers on a team of ~40 total (8 engineers)


• Core system and feature contributions towards six soft launch releases to 16 countries, cancelled prior to worldwide launch in Fall 2022


HIGHLIGHTED CONTRIBUTIONS


• Built generic FTUE card system used by technical art to configure timing, event triggers, images, and localization without any need for engineering support


• Spearheaded multi-month core gameplay mechanic rework of the construction system to support new builder types and ability to pay down construction times


• Developed major new gameplay feature (Instant Builder), adding a new consumable currency, builder UI, new user flow, and logic where users could interact and send a robot builder to finish construction

Example of a progress milestone that triggers the FTUE card system

Construction worker view

Visit other player’s cities

Merge 5

Call to action for a hero (doctor)

Example of the extensible FTUE card system I developed

Option to send a (regular) construction work to start construction

Visiting another city

Recreation advisor – growth progress dialog

General gameplay shot