City Life

Zynga | Software Engineer | Mar-Aug 2022

C# | Unity

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OVERVIEW


Gameplay and UI programming for a new midcore city-builder/merge IP


Daily collaboration with game/ui/ux designers on a team of ~40 total (8 engineers)


Core system and feature contributions towards six soft launch releases to 16 countries, cancelled prior to worldwide launch in Fall 2022


HIGHLIGHTED CONTRIBUTIONS


Built generic FTUE card system used by technical art to configure timing, event triggers, images, and localization without any need for engineering support


Spearheaded multi-month core gameplay mechanic rework of the construction system to support new builder types and ability to pay down construction times


Developed major new gameplay feature (Instant Builder), adding a new consumable currency, builder UI, new user flow, and logic where users could interact and send a robot builder to finish construction

Example of a progress milestone that triggers the FTUE card system

Construction worker view

Visit other player’s cities

Merge 5

Call to action for a hero (doctor)

Example of the extensible FTUE card system I developed

Option to send a (regular) construction work to start construction

Visiting another city

Recreation advisor – growth progress dialog

General gameplay shot